This is the followup to our 2007 release of Legends of the Third Age: Fellowship of the Ring. Legends of Middle Earth (LoME) is a complete Lord of the Rings experience for Age of Mythology, converting all the civilisations to playable factions from the story. As well as this, there is a huge campaign that has been crafted to perfection by a handful of passionate designers. The experience is completed with a score composed by our resident professional musician.
The project will be officially released very soon. You can find some more information about it here: http://liquidfirestudios.com/projects/legends-of-middle-earth/
Update: Possible release by December

Oh well the best laid plans and all that. The Release was raring to go until Lars came up with 20 pages of enhancements (oh, yes and then went to Spain). Most were pretty good ideas, so he is forgiven (for the list anyway). He’ll be back in a week and meanwhile the rest of the LoME Design team (me – we lost the other three digits of the last remaining hand about 12 months ago) will see what can be done. Actually, I would have preferred to go to Spain, but my staff and family had other ideas (sad).
So to be realistic it is now two weeks away, and will require one final patch (decided we had to have a palisade wall after all!).
Posted by dots on September 7th, 2009.
It’s been more than two weeks :O
Posted by Petar Tasev on October 17th, 2009.
Lars and I have finally had some free time, so we want to launch The Two Towers – and I am still planning to do ROTK and the Hobbit.
What we need now is some Beta game testers.
To test the game you will need to have the latest version of Legends of Middle Earth, which is available at Diino.com, username = lomefiles, password = guardian. The release is about 120MB, with updates a lot smaller (and hopefully the 3.10 patch is the last!
By this weekend, the beta release of the scenarios will be available, and we want a bunch of people to playtest it.
If you are interested please email me at stephencaines@impulse.net.au and I will send you the additional login details for the scenario folder.
What we want from you is constructive feedback on bugs and playability. The campaign comprises 15 scenarios, and you will probably need to commit 30-40 hours to the task.
Look forward to hearing from volunteers!
Stephen and Lars
Posted by dots on November 16th, 2009.