Age of Star Wars

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A long time ago in a galaxy far, far away….

It was a time of galactic strife, the Trade Federation disillusioned with the Galactic Republic and encouraged by the voice of Darth Sidious engaged in a blockade of the peaceful planet Naboo. This set in motion a series of events culminating in the Clone Wars, this also lead to the humble Senator Palpatine from Naboo becoming Supreme Chancellor of the Republic.

War was declared and the Republic’s recently grown Clone Army battled against the mechanised might of the Confederacy of Independent Systems. The conflict spread across the entire galaxy enshrouding worlds in violence and strengthening Palpatine’s power in the Senate. At the close of the war Supreme Chancellor Palpatine declared himself Emperor and started a purge of the Jedi. His actions turned Republic into Empire, this new order had its opposition and they were the seeds of a Rebellion against the new Empire. In the years that followed the Rebellion against the Empire grew to be a threat to its safety and stability.

To quell dissent the Empire created the Death Star, a super weapon capable of destroying entire planets in a single blow. With this the Empire tried to wipe out the Rebel threat once and for all, in an attack on Yavin IV the Rebellion’s base. This attempt was foiled and the Death Star destroyed by a young Jedi called Luke Skywalker. The Galactic Civil War raged on until news of a Second Death Star reached the Rebellion.

The Rebels launched a final attack on the Empire; their hope lay in the fact was that it was still under construction over the forest moon of Endor. They arrived to find that not only were the Empire’s forces expecting them but the space station was fully operational. A frantic struggle began between the Rebel and Imperial forces both in space and on the planet below, finally the shield generator protecting the Death Star was brought down and the Rebels were able to launch a successful strike destroying the super weapon with Palpatine onboard. The ensuing explosion marked the beginning of the end, with the loss of the Emperor and the destruction of the Death Star the Empire began to crumble.

An expansive modification, covering the Galactic Republic, Confederacy of Independent Systems, Galactic Empire and the Rebel Alliance
The modpack converts each civilisation into a faction of this inter-galactic space opera. Dozens of new units with new models and high resolution textures, complete with sounds have been created. This includes most of the land troops, heroes and starfighters seen in the Star Wars movies. The project utilises our own proprietary method for enabling and disabling mods, so as not to affect your original game.

Take the struggle for galactic control online
Our main gameplay type sees players use their fleets of starfighters and land armies to battle for control of territory on distant planets. We will elaborate on our unique gameplay experience in a showcase in the near future.

Media

Republic vs CIS Gungans vs Droids Jedi vs Sith, Starfighters vs TIE fighters

Ewok unit showcase Battle of Hoth. At-AT's, Stormtroopers, Snowspeeders, Rebels!

PLEASE SEE COMMENT SECTION FOR MORE INFO

The team behind it all…

Their skill far surpasses their fame (or lack thereof)…

  • Orc Master (Project Founder)
  • Petar (Project Lead)
  • Scorpion Ra
  • Inazuma
  • Dead Head
  • BigFatz
  • CStanford
  • Unome
  • Emjer

Download now!: http://aom.heavengames.com/downloads/showfile.php?fileid=8986

11 comments.

  1. Just love the ewoks!

  2. Additional information:

    http://www.youtube.com/watch?v=z8msHrKAkyk
    Here’s the old 2007 trailer for anyone interested :)
    Please forgive the crappy design team credentials at the start of the vid. Also some of the info/work is outdated. But otherwise, its a nice little show of the mod in action :)


  3. This is a utility by resident coding expert Petar Tasev, aptly named Tasev Mod Manager.
    In short, it allows you to very easily and quickly enable and disable different mod packs. And when all mods are disabled, everything will go back to its default state so you won’t get any problems online :)
    As you can see, I even have Yeebagoon’s 200mb Codename Ripto project loaded in.

  4. We have now decided that the download will not include scenarios, only the RMS. We’re not quite ready to showcase the RMS yet, but rest assured it isn’t the normal supremacy. It’s something that will be much more interesting for scenario players such as ourselves.

  5. High resolution screenshots!

    1080p Space battle
    1080p Gungan vs Droids
    1080p Jedi vs Sith
    1680×1050 Ewoks vs Stormtroopers
    1680×1050 Battle of Hoth

  6. A little detail about the RMS! (copypasta from our readme) Sorry, no screens this time

    For a list of all the new units and their essential data, open this web page: http://spreadsheets.google.com/pub?key=tsT0f6u949ZAy44SPAPGD0g&output=html- In the tabs at the bottom of the sheet you will be able to switch between different versions in case we release a balancing patch.

    Included are two RMS’ – Hoth and Tatooine. These are only able to be played online as we don’t have computer A.I. for offline play.

    Our RMS’ adopt a new style of gameplay not seen in AoM before.

    1. On the maps, you begin with one “Command Post” and one “Vehicle Station”. You will be able to build all your troop units from the command post, and all the vehicles from the station.
    2. The maps are also dotted with several neutral (gaia) Command Posts, which unlike the players’ command posts, are not able to be destroyed. These neutral command posts are able to be captured by land units. If several players are fighting for control of them, the player with the largest force there will capture the post.
    3. You earn 2 credits (gold) every second for every command post and vehicle station you own.
    4. You also earn one victory point per second for every neutral command post you capture.
    5. The objectives are to either exterminate opposing players, OR win by earning enough “victory points”.

    Notes on balance:

    • Ground troops have basic damage values and are meant to make up the majority of your army due to their low cost. High crush armour makes them resistant to space ships
    • Jedi/Sith have high hack damage and very high hand/pierce armour. This means they are invincible to ground units, and they can only really be killed by each other and space ships
    • Air ships and ground vehicles have high pierce damage and medium hand and pierce armour. This means they are vulnerable to space ships but good against ground troops.
    • Space ships have high crush damage, and high hand + pierce armour. This makes them pretty much invulnerable to eveything except each other.
  7. This is absolutely fantastic guys – I am extremely interested in this project. Any more info on release dates for scenario content>?

  8. Sorry about that but we decided not to release scenarios because we ran out of time.

    We’ll fix the misleading info though.

  9. Is there a troubleshooting for the mod installation. I succesfully followed the readme, and a lot of changes has happened. But buildings, units and maps are still the original?

  10. There’s 3 maps available with this. And some buildings.(ex: Command Post, Vehicle Station, Wokiee house, etc)

  11. Can someone post a video on youtube how to successfully install this thing, because I am not getting it. Everytime I hit enable it tells me that it couldnt access aomx.exe file because it was in use by another process, but its the only thing running when this occurs.

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